In Class Analysis of the
opening title sequence for the game-
Style-
-Classical music makes it
seem like the pace and flow is gradually the same throughout.
-The piano builds tension
creating a sense of secrecy and that someone is going to get killed, as it
seems that the climax is waiting to occur.
-Old fashion shots are
juxtaposed by the ending of a modern society.
-The puzzle at the
beginning breaks and looks like metal an indication of wealth.
Settings-
When? 1960's-1970's
indication through the old images but could be an old memory through the change
in setting.
-The beggining juxtaposes
the end, old vs. new and city vs. countryside.
-Suggestion of someone’s
house via the door entrance, the swimming pool and the wedding in an almost
looking garden.
Thematic-
-Family descent, through
the use of the walking away from the child.
-Innocence, the child seems
corrupted by the dad’s loss of interest.
-Family disruption
-Evil
-Loneliness, no one seems
to care for the child, he seems to be lonesome.
-Rich and wealthy. Through
the indication of the house size etc.
-Identity, the dad seems to
be hidden almost like he is hiding something.
Iconography-
-House holds secrets.
-Birthday cake,
celebration, which doesn’t seem to be joyous for the child as the much needed
attention the child desires seems to be abandoned.
-Old photo style much like
a picture suggests something has happened to the child (died or kidnapped).
-Boat- the father gives the
son a boat a suggestion that there is a divide and that dad wants to make it or
him float away much like the boats purpose.
Narrative-
-Puzzle at the beginning of
the title sequence suggests, that something is missing the main actors life and
throughout the story that desired gap will become filled.
-The doorstep seems an
upfront persona that he really doesn’t love his child but pretends to around
people.
-The child may want revenge
for being swept aside.
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